Doing Some Displacement test

Hers some test Renders Dont pay attention to the Color I am still learning how to uv map zbrush models. the poly count is 131k. There most be a way to optimize. Going through tutorials on exporting etc.

Saw a good trick using displacement map but you still need a good subdivision.

Got Displacement working well Going to try to figure out normals next and poly count.

The Good news I got it in my 3d app for animating its a step.

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~ by infamouskiller on May 29, 2008.

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